I study computing education and the learning sciences to design effective, inclusive pedagogy
I am an undergraduate at Middle Tennessee
State University studying Computer Science and Interactive
Media . Currently, I conduct undergraduate research for my
undergraduate thesis with my mentor, Dr. Tasha
Frick , to identify the knowledge and strategies novice computer
programmers enter introductory computer science classrooms with. I intend for
my work to center students' existing concepts, strategies, and epistemologies
in their learning and leverage their knowledge for effective, inclusive
pedagogy in computing.
Projects
Meal Manual Fall 2023
A cookbook application to view, organize, and write recipes and related ingredients. Written in Java for Android platforms using Android Studio, SQLite, and the Spoonacular web API.
CSCI 4250 Project 4 Fall 2023
A 3D dungeon scene with textures, lighting, and animation. Written in JavaScript, GLSL, and HTML for modern web browsers using WebGL.
Chat Spring 2023
A terminal-based chat application with client and server implmentations leveraging thread-based concurrency and SQLite. Written in the Zig programming langauge.
Toy Huffman Encoder Spring 2023
A commandline file compression application using tries and canonical Huffman codes. Written in the Zig programming language.
Relatively Simple Computer Fall 2022
A 32-bit computer simulated in Logisim capable of running programs written in a 16-instruction assembly. Includes an assembly program outputting the Gray code representations of numbers for demo purposes.
Camus ECS Spring 2022
An entity component system for organizing game logic in the LÖVE2D graphics framework. Written in Lua for the LuaJIT runtime.
Sokoclone Fall 2021
A prototype for a sokoban videogame featuring an integrated, in-game level editor. Made in the LÖVE2D graphics framework with a prototype of Camus ECS.
Litargie Spring 2021
A 2D, story-based platformer videogame. Made in Godot for the "Games for Change 2021 Student Challenge Competition" game jam.
Grapple Hike Fall 2020
A 2D puzzle-platformer videogame. Made in Godot for the "Secret Santa Jam" game jam.
Air's End Summer 2020
A top-down, turn-based rougelike videogame. Made in Godot for the "Summer Slow James June 20202: Turn-Based Games" game jam.
Down Down Dungeon Summer 2020
A 2D platformer videogame. Made in Godot for the "GMTK Game Jam 2020" game jam.